Curriculum 2016, § 8

  1. A bachelor thesis is an independently written work, written and judged in the corresponding LV.
  2. The computer science bachelor degree program requires a bachelor thesis.
  3. The bachelor thesis is to be written in the course “bachelor-project”.

 

Curriculum 2011, 2012 & 2013

The bachelor project (see curriculum  § 6 (2)) serves to thoroughly process one out of various subjects in computer science. This also includes creating any material that goes along with the project, and that lead to the thesis (see curriculum § 7 or § 8). Finally the results should be presented in the lecture.

The requisite for applying for the bachelor project is the completion of courses with a sum of 100 ECTS-Credits (see curriculum § 10 and § 11)


Recommended Approach

Various topics are offered from the department for the bachelor thesis, which can be found in the list below. The supervisor for each project is also listed. It is also possible to ask the supervisors directly for topics.

The following process is suggested:

  1. Find a topic and appropriate supervisor.
  2. Discuss the topic and process with the supervisor, and especially, pick in which semester the corresponding course (bachelor-project) should be completed.
  3. Work on the topic and complete the LV Bachelor-Project (Preliminary meeting to set presentation dates, attendance rules

 

Curriculum 2011, 2012, 2013

Take into account:

  1. The final assessment comes at the end of the semester in which the course was taken: the presentation and the bachelor thesis (goal of the project, sketch of possible solutions, thorough presentation of the project including results) must be positively completed.
  2. The bachelor thesis will be assessed from the supervisor.
  3. The work can be done partially or completely in the holidays.

Database Research

Supervisor: Univ.-Prof. Dipl.-Ing. PhD Nikolaus Augsten
Description: With a group of students, we're working on implementing a new relational database system which operates directly on data stored in text files. The system is continuously extended with new features which are designed and developed in bachelor projects and master thesis. Interested students should contact Nikolaus Augsten for more details.
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Supervisor: Univ.-Prof. Dipl.-Ing. PhD Nikolaus Augsten
Description: Trees are very common structures to represent data of hierarchical nature, for example, RNA secondary structures, carbohydrates, source code, sentence structures, and many others. Finding differences between trees is of great interest. We develop efficient algorithms and tools based on the so-called tree edit distance.
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Supervisor: Univ.-Prof. Dipl.-Ing. PhD Nikolaus Augsten
Description: In this area we cooperate with FINDOLOGIC (http://www.findologic.com/). With the tremendous amount of products in modern online shops, displaying interesting search results is of great importance. The goals are to find solutions and implement prototypes for improving diversity and relevance of the search results.
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Supervisor: Univ.-Prof. Dipl.-Ing. PhD Nikolaus Augsten
Description: In the world of rapid data growth, similarity search has emerged as an important query paradigm. Large datasets and heterogeneous data sources require efficient methods for finding similar objects. Our goal is to find efficient algorithms to solve similarity-search queries in practical scenarios.
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Human-Computer Interaction

Betreuer: Nathalia Campreguer
Beschreibung:

The Salzburg Center for Smart Materials is a multidisciplinary research collaboration to develop new smart materials and applications. We are collaborating with material scientists and wood engineers to define material needs and envision applications for future smart materials. This topic is part of a stream of research investigating how smart materials can impact workflows in digital personal fabrication.

We are collaborating with the wood engineers at the Salzburg University of Applied Sciences to tinker on fabrication methods and applications for 3D printing shape-changing objects. This topic is currently at an exploration phase, so we are looking for a student that is open to engage in discussing ideas rather than simply implementing a predefined task.

We sketched the concept of a software application that allows users to define the shape-changing behavior of a 3D model inside a CAD software (e.g. Blender, Rhino). So you would implement an application that communicates between the CAD software (3D modeling) and the 3D printer. Your code will implement the calculations and parameters (defined by the research team) that allow for shape change in objects printed with the developed filaments. The application will also generate the instructions for the 3D printer (GCODE).

We are looking for a student with solid programming knowledge and willing to work on a dynamic project. The dynamic aspect comes in the fact that you will be involved in further developing the concept described above. We will evaluate which CAD application and programming languages fits our needs. You are not required to have 3D modeling or 3D printing experience but since these are essential to the project, be ready to take the time to learn (with our support, of course – we are also learning).

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Betreuer: Dorothé Smit
Beschreibung: This project is connected to re:tangent, in which we design hybrid boardgames for remote engagements. This is a project together with the KU Leuven. As a research vehicle, both for communication between the two partners, and to explore prototypes geared towards dislocation, we will design a ‘Portal’ (working title) to create a bridge between Leuven and Salzburg. Focal points for this project is the meeting point between the digital and the physical through tangible interaction. The goal is to create two pieces of furniture that allow us to share information – not just digital, but also physical – with each other, and that will make is easy to explore board games over distance. We’re therefore looking for students with experience in tangible computing, programming, and physical prototyping.
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Betreuer: Alexander Meschtscherjakov
Thomas Grah
Beschreibung:

Within the interdisciplinary COMET project “Digital Motion” we are looking to shed light on interacting with real time motion data using spatial sound. To investigate this field, we will be building high fidelity prototypes for user testing in the lab and on the piste together with our industry partners (e.g., Atomic) and scientific partners from PLUS Sports Sciences and Salzburg Research.

The goal is to develop a mobile system that utilizes spatial sound – ideally “HRTF: Head related Transform Functions” – to provide real-time embodied motion feedback.

We are looking for a student with experience in Unity development and some experience in sound design.

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Betreuer: Alexander Meschtscherjakov
Thomas Grah
Beschreibung:

Within the interdisciplinary COMET project “Digital Motion” we are looking to shed light on interacting with motion and emotion data using modified or data composed music. To investigate this field, we will be building high fidelity prototypes for user testing in the lab and on the piste together with our industry partners (e.g., Atomic) and scientific partners from PLUS Sports Sciences and Salzburg Research.

The goal is to develop a mobile system that utilizes the users music or creates music based on the users movements to provide real-time embodied motion feedback in skiing.

We are looking for a student with experience in programming audio filters, composing or similar.

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Betreuer: Verena Fuchsberger
Beschreibung:

This thesis will engage with remote interactions between family members or between friends. Such remote interactions are (not only during pandemics) essential for humans to maintain their relationships. Although a variety of audio-visual communication tools exist, they lack important qualities of face-to-face contact, such as touching the same objects, the possibility to hug each other, or even feeling the same weather.

In order to explore possibilities for including physicality in remote interactions, the student will identify an existing object that is important in remote relationships, develop a design (concept), prototypically implement it and evaluate it.

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Visual Computing & Multimedia

Supervisor: Univ.-Prof. Dr. Andreas Uhl
Description:

There are various methods for celiac disease diagnosis and related software that can be used with a cad system developed over two projects in that area. The task for this project is to augment existing software for recognition and classification of high quality frames with (1) the ability to accept video input, and from these output suspicious segments regarding celiac disease and (2) work in real time, for example during a endoscopy, highlight suspicious segments for the doctor from a live stream.

 

Members of the research group are available for support. Also partial financial support is possible in advanced studies.

Supervisor: Univ.-Prof. Dr. Andreas Uhl
Description:

Color models were optimized for many databases in the realm of facial recognition to improve recognition accuracy. This basic idea should be used for computer-assisted diagnosis systems in the realm of endoscopy (or for Iris biometrics in the visual spectrum), because currently in both of these fields there are no results for well suited color models.

 

Partial financial support is possible in advanced studies.

Supervisor: Univ.-Prof. Dr. Andreas Uhl
Description:

The availability of a unique aging palmprint database (created by CASIA in Peking) creates the possibility to study the effects of aging on the accuracy of palmprint recognition systems.

 

The first step in this project is to re-implement multiple palmprint recognition techniques, and afterwards to use these to produce qualitative and quantitative results on the effects of aging.

 

Partial financial support is possible in advanced studies.

Supervisor: Ao.Univ.-Prof. Dipl.-Ing.Dr. Martin Held
Description: Dependent on prior knowledge, there are multiple projects (possibly even paid third-party projects) available within the context of my own scientific research. For more details, please contact me. 
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Scientific Computation

Supervisor: Ao. Univ.-Prof. Dr. Elmar Eder
Description:

The AUTOC system should be adapted to accept prolog program submissions, from students of a prolog courses. AUTOC should automatically check these programs for correctness based on added input sets, similar to how this works for java courses. Therefore AUTOC should make a call to one of the installed prolog systems (SWI-Prolog or GNU-Prolog). This call should be secured against malicious or accidental changes to the system or data.

Supervisor: Univ.-Prof. Dr. Marian Vajtersic
Description: Several methods from the realm of digital computation should be turned into algorithms and implemented on a computer. Message the supervisor for more information.
Supervisor: Univ.-Prof. Dr. Marian Vajtersic
Description: Parallel, efficient fast matrix multiplication algorithms should be simulated sequentially and compared. Ask the supervisor for more information.
Supervisor: Univ.-Prof. Dr. Marian Vajtersic
Description: An image is factorised via the singular value decomposition (SVD) and after corresponding corrections will be reconstructed with singular values. Ask the supervisor for more information.

Computational Systems

Supervisor: Univ.-Prof. Dr. Christoph Kirsch
Description: We are seeking bachelor students to work on Selfie, a self-compiling C compiler and self-executing MIPS emulator. Possible project topics are the design and implementation of a linker, an assembler, a debugger, or a terminal as well as enhancements of Selfie such as support of the ELF binary format and real MIPS hardware.
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Efficient Algorithms

Supervisor: Univ.-Prof. Dr. Robert Elsässer
Description: We are interested in the following distributed process which runs on a graph. At the beginning, we randomly distribute tokens to the nodes of the graph. Then the process runs in rounds, where in each round every node passes on exactly one token to one of its neighbors. All incoming tokens are stored in a queue at the nodes. Our question is: How large can this queue become? The goal of this project is to simulate this process on various graph classes and for various numbers of tokens.
Supervisor: Univ.-Prof. Dr. Robert Elsässer
Description: Modern large scale high performance cluster computing systems consist of many processors which are connected over a communication network. In order to run efficiently, these cluster systems must at any time fully utilize every processor. However, it may occur that on certain nodes more jobs are created than on others. To deal with this load imbalance, one can use load balancing schemes which transfer jobs from one processor to another. In this context we investigate so-called diffusion schemes, where compute nodes balance their load with their direct neighbors. Theoretical results show that one of the most efficient diffusion schemes may result in nodes with so-called "negative load". The goal of this project is to simulate diffusion based load balancing schemes and empirically analyze the deviation of theoretical approaches from real world implementations.
Supervisor: Univ.-Prof. Dr. Robert Elsässer
Description: The resource discovery problem is defined as follows. Given a set of resources, connected with each other in an interconnection network, the goal is to let every resource learn about any other resource in the network. In the (extended) problem of different resources, the question is whether one can design more efficient algorithms if a resource only has to learn about resources of its own type. The goal of this project is to empirically analyze this question by implementing different types of algorithms for this problem.
Supervisor: Univ.-Prof. Dr. Robert Elsässer
Description: A very simple randomized distributed algorithm for spreading a piece of information in a network is the so called push & pull protocol. Nodes open communication channels to one of their neighbors in a network, and if one of the two nodes communicating through a channel is informed, then the other one becomes informed as well. Simple modifications of this protocol - such as remembering the addresses of a few neighbors a node has communicated with previously - leads to a significant improvement in the quality of these algorithms in certain networks. The goal of this project is to analyze empirically whether a similar improvement can also be obtained in real-world networks.

Sonstige Projekte

Supervisor: Ass.-Prof. Dr. Bernhard Collini-Nocker
Description: In the realm of pentesting (security analysis of network components and computers) and security investigations of network protocols, there are numerous topics available, dependent on previous experience and interests. Details available on request.